All Might arrives as the fourth F2P ERAS card, alongside eight more new cards, twenty Recollections, Shadow Mask, All Might's Bangs, the Trial of the Eminence in Shadow, Endless Tides Ascensions, animated abilities, a wiki refresh, balance changes, quality-of-life improvements and fixes.
The fourth ever F2P ERAS card has arrived, and it's none other than the Number One Hero himself.
Loading preview...All Might — F2P ERAS
Aim to obtain Toshinori, the man behind the symbol, and carry him all the way from All Might to All Might (Symbol), the Symbol of Peace himself. Evolving him to his highest form also grants his Recollection, The Number One Hero, and his exclusive accessory, All Might's Bangs.
Whenever this activates, this card goes Plus Ultra for 2 turns, ignoring every limit written in its own abilities: caps, cooldowns, once-per-battle and once-per-turn restrictions, and required thresholds; The allied Ultra card with the lowest HP goes Plus Ultra alongside it, or this card's Plus Ultra lasts 3 turns instead if there are no other Ultra cards; Whenever an Ultra card is defeated, every other allied Ultra card inherits all of its abilities. (Ultra's own limits cannot be ignored, and a card cannot go Ultra while it already is.)
Kamino Ward is the dungeon behind All Might's questline, and it's the first fight in the bot that changes form partway through. You start with your card team, then fight in person with One For All, then go back to your cards for the final wave with All Might fighting beside you.
Graceful Moon is here. Climb 50 tiers with David (Psycho) and Lucy (Moon), earning Whispers, Golden Entry Tickets, Blue-Blazing Essence and Recollection Tapes along the way. Both new cards and their Recollections are on the free track.
Added the Trial of the Eminence in Shadow, an Endless Tides Trial where Lord of Shadows (Atomic) starts with Shadow Garden and Delta; For the Hunt joins with Seven Shadows
The Trial has Rites for both Lord of Shadows and Delta, Shadow Mask can be found in its Sunken Shop from Floor 10, and reaching Floor 100 for the first time rewards Shadow Mask permanently
Added Ascensions to Endless Tides and every Trial. Clearing Floor 100 at your highest Ascension unlocks the next one, up to Ascension 10, and each one adds a harder rule and 20% more Pearls and EXP
Trials no longer require owning the card, and every Trial card starts as a fresh copy without your own accessories, Recollection, levels or Variant picks
Rites now have SSR, UR and EXC rarities
Recollections bought in the Sunken Shop now come at Ascension 3
The Academy has a new difficulty above Hard Mode. Open jjk academy and have the host cycle the lobby's Difficulty button from Normal → Hard → Purgatory to take on a 150-wave run.
Stronger enemies — 6× Health, 3.5× Damage and 1.5× Defense.
Shields and Mutations — enemies have a 50% chance to spawn with up to 10 Shields and a 50% chance to carry a Mutation. Bosses always carry a Mutation.
Bigger rewards — earn +100% Prestige Points, +50% EXP and 25 base Event Pass XP per cleared wave.
Run cooldown — the Academy has a 15-minute cooldown after a Purgatory run ends.
The lobby and run messages turn red for Purgatory, so your party can see the selected difficulty before starting.
jjk cfs has been reworked again, so you can now test your team against the enemies.
Add up to 4 enemy cards from Settings, then Loadout, using the same searchable card catalogue as your own team
Enemy cards show as E1 to E4 in the card menu and use every editor your own cards do: health, base stats, element, crit, stat bonuses, damage bonuses, revival, meters and loadout. Setting an enemy to 0 HP defeats it, and "Remove card" takes it off the board
Forced Targeting can be put on any card from its own page. Your cards can lock onto the enemies, and enemies can lock onto your cards, by stat, by position or onto one card
Forced Targeting in the sandbox overrides abilities that would pick or lock a card's attack target. If its target is defeated, the card picks targets normally again
Manual abilities let you pick a target when there is more than one enemy
Unit Contribution shows the exact damage each card dealt
Added a "Collection Bonuses" setting to the card fight sandbox, so your test team can use all the collection bonuses you own or only the ones you pick
Using jjk cfs while a sandbox is already open now closes the old one and opens a new one
Reminders have been reworked to be easier to set up.
/reminder preset sets a reminder for the next pull reset, the pull reset after it, weekend boosts starting, weekend boosts ending in 1 hour, the daily reset, your daily claim, or your Top.gg or Botlist.me vote
/reminder custom sets your own reminder with a name and a time, such as 30m or 2h30m
/reminder view, jjk rm and jjk reminders show your pending reminders and when each one goes off
jjk rm pull, jjk rm weekend and the other presets set a reminder straight from prefix, and jjk rm <name> <time> still sets your own
Found a team worth sharing? Open /card team view and press Share build to turn your saved team into a build code. It includes your cards, forms, positions, leader, accessories, Recollection loadouts, targeting priorities, Law's Shambles target and progression targets, so another player can see how the build fits together. Codes last 7, 14 or 30 days, or never expire, and keep the build as it was when you shared it.
Press Import build and paste a code to preview it against your own collection. See which cards and gear you own, what is missing and where your progression differs, then use Resolve to pick your own copies, substitute gear or leave an equipment slot empty.
Importing uses your own cards and gear. Levels, Ascensions and Prestige are shown as targets; your global equipment and active team stay as they are.
You can also use /card team export and /card team import, or jjk cftexport <team slot or name> and jjk cftimport <code>.
Your next card or upgrade now has a shopping list. Open jjk build or /build view to track up to 5 targets, including cards, evolutions, accessories and Recollections.
Press Build this on an evolution or crafting screen, or the build icon in jjk ci, to pin a target. The planner checks your collection and materials, shows what you still need, breaks down the recipe tree and lists where to get the missing ingredients. You can also review evolution routes and unlock requirements before committing to a goal.
Planning spends no materials. Unpin a finished target to make room for the next one.
Two new permanent events are joining the MiniGames section of jjk events and /event calendar: Card Conundrum and Recalling Recollections. Open their event pages for Play, Quests and Event Shop, or launch both together with jjk minigames or /event minigames.
Recollection Pairs — flip face-down tiles and find all 8 matching pairs.
Effect Match — read an effect and pick the Recollection it belongs to across 5 questions.
Earn Recollection Coins for its Event Shop through three daily objectives:
Finish 3 Recalling Recollections games — 1 coin
Clear a Pairs board in 14 moves or fewer — 1 coin
Score 5/5 in Effect Match — 2 coins
Each event has up to 10 rewarded plays per day across its two modes. Objectives pay once each per day and reset at 00:00 UTC, with progress and the next reset shown in the minigame menu.
Read your card abilities in English, Português (Brasil) or Español. Open jjk settings and choose your preferred language from the Language dropdown.
The setting changes card ability names, passives and descriptions, including Leader Effects, Ascension and Prestige Abilities, owner effects and familiar effects in jjk abilities.
Ability panels can now move. Open jjk abilities on David (Psycho) or Lucy (Moon) and the ability names, card name and mechanic keywords flow through their colours, like Variant Selector, Bloom, Adaptation and Prestige labels. Plain colours, rarities and grades stay still.
The wiki shows abilities the same way. Card and Recollection abilities are shown as text instead of an image, with animated ability names and mechanic keywords, and the names on the Mechanics page are animated too.
Prefer the still version? Turn on Ability Data Saver with jjk settings ability data saver on to see the still image instead. It uses less data and is lighter on slower devices.
Nine new techniques have joined the ERAS tab of the Innate Technique Shop (jjk tshop), available from Awakening Stage One onwards. Each one is a Jujutsu technique and costs 4,000,000 coins, 2× its themed material and 8× Card Fragment.
Unstoppable Conquest · 35 CE · Viltrumite Blood Sample
Open; Fūga · 60 CE · Cursed Finger
Who Decided That? · 35 CE · Sunshine
Gold Experience Requiem · 35 CE · Requiem Arrow
Subjugation; Mahoraga · 35 CE · Megumi's Sacred Treasure
In Kamino Ward, you fight a High-End Nomu yourself with One For All. The power is borrowed for that fight, so its five Taijutsu techniques cost no Cursed Energy there. Finish the United States of Smash quest in All Might's questline to keep all five, along with the One For All: Full Cowl transformation.
Added the Ritual Purification Binding Vow (UR), rolled from Binding Talismans: when you run out of pulls, Cleansing Vials are used to reset your pull limit. Your pull limit is reduced by 2, and each reset costs 1 more Cleansing Vial than the last until the next global reset
Binding Vow rarities have been renamed: Common is now R, Rare is now SR, Legendary is now SSR and Indifferent is now UR. jjk help bindingvows now also shows the rarity of Card vows
Browse every event running this update, from Passed Down Power and Graceful Moon to the recurring boosts and permanent modes. Expand an event to see its objectives, rewards and shop.
Special eventLive now
The Almighty of Three-Worlds
When
Until 7 November 2026
Currency
Event Currency
Soul Reaper, Hollow and Quincy in one body, and none of them willing to give ground. Fight Ichigo at the point where all three answer at once, and earn exclusive rewards from the event shop!
31 events · Open jjk events in Discord to take part
Reworked Jetstream Sam's "Let's Dance" to match Jetstream Sam (Final Duel)
Reworked "Rodrigues Style" so repeated damage from "Let's Dance" also hits all other enemies for 30% of that damage and leaves them Winded for their next turn
Reworked Senator Armstrong's "Nanomachines, Son" to match Armstrong (Nanomachines)
Reworked Nanomachine Heart's "Indestructible": the reflect from "Nanomachines, Son" can trigger twice per battle, Damage Reduction gained from being attacked is increased to +4%, and while Brutal, enemies that attack this card are afflicted with Burn equal to 100% of their ATK
Riko Amanai's Heavenly Pact bonus now goes to an allied card with "The Strongest" tag
Aoi Todo (Brother) is defeated when Takada-Chan is defeated or expires
Team buffs that depend on who is on the field are now Presence buffs. Before this update, buffs like Kafka's +45% for Perfected allies were handed out once at the start of battle and then frozen: they stayed even after the requirement stopped being true, and anything that joined later, such as a summon, a revived card or a card that changed form, Element or Tags mid-fight, never got them.
Presence buffs update during the fight instead. The moment an ally starts matching the requirement it gains the buff, and the moment it stops matching, or the card giving the buff is defeated, it loses the buff. This includes summons joining, cards being defeated or revived, transformations and Tag or Element changes, and the buff is updated before the next action. Some buffs stay after the card giving them is defeated, and Presence buffs are kept when a fight resumes after the bot restarts.
The following card and recollection buffs now use Presence, changed from applying once at the start of battle:
Kafka's passive: +45% to all Stats for Perfected allies
Kogane's "Supporting Sidekick": +25% to all Stats for Curse allies
Orihime (Faith)'s "Protector of Shinigami": +15% effectiveness to allied Sacred buffs
Escanor (Sunshine)'s "Prideful Pity": +10% to all Stats for Era Secret allies
Todoroki's passive: +20% to all Stats per Fire ally, up to +60%
Josuke (Unbreakable)'s "Unbreakable Diamond": +20% ATK and +10% Damage Reduction for allies sharing his element
Edward Newgate's "The Fire-Fist Ace": +40% to all Stats for Ace (Pirate)
Eren (Founder)'s "The Rumbling": +25% to all Stats for Subjected allies
Veku's "Accidental Saviour": +1% Stats for Dragon Ball allies
Satoru Gojo (Hidden Inventory)'s "Challenging Intentions": +20% to all Stats while allied with Toji, and Status Effect immunity for Toji
Fire element: +5% to all Stats per Fire card, up to +30%
Neutral element: +5% SPD
Ice element: +5% Evasion
Riko Amanai's "They're All My Friends": +50% to all Stats for Hidden Inventory allies, and stays after Riko is defeated
Battle of Fire; Sukuna's "Cutting and Slicing": +35% to all Stats for Curse allies, and stays after Sukuna is defeated
Sung Jinwoo & Frieren's passive: +15% to all Stats for Video Game Character allies
Rin Tohsaka (Fate)'s "Jewel Magecraft": +80% ATK and +30% Crit Damage for Fate/Grand Order allies, and stays after Rin is defeated
Poseidon's passive: +20% to all Stats for Water allies
Straw Hat's "A Crew": +10% to all Stats per Pirate card on the team, up to +50%
Leader ATK, DEF and SPD bonuses, which stay after the leader is defeated
Combined Fighter's "Fusion Dance": +25% to all Stats for Dragon Ball allies, and stays after its holder is defeated
Two Made Whole's "Unmatched Pair": +25% Crit Chance for Dragon Ball allies, and stays after its holder is defeated
A Fusion Between Two Souls' "A Golden Warrior": +15% ATK and +10% Crit Chance for all allies while a Protagonist ally is present, and stays after its holder is defeated
Supergirl's passive: +50% to all Stats for every Light ally
God of Nature; Shinobi Queen's passive: +30% Damage Inflicted for all allies per unique Element on the team, up to +120%
Limit of a Vessel; Itadori Yuji's first Black Flash each battle now plays a "Blood and Bone" cut-in
Added restart recovery to dungeons and event dungeons, restarting the interrupted wave from Turn 1 with your cleared waves and damage preserved
Added 6 new profile frames to the Shard Shop: Porcelain, Ginkgo, Nocturne, Bordeaux, Kintsugi and Crimson Thread
Academy and Clans Abolishment runs interrupted by a restart changed from resuming mid-wave on the last saved turn to restarting the interrupted wave from Turn 1, keeping your cleared waves and Unit Contribution
Reworked events with separate currencies, quest progress, shop limits and saved event progress for each run
Existing event balances and progress reset when the rework launches; reruns also start fresh
jjk events groups Special Events, Upcoming Events, Recurring Events, Permanent Events and MiniGames, with only the available actions shown for each event
Passed Down Power appears under Special Events and Pucci's pickup is excluded
The Almighty of Three-Worlds event has no "Details" button
34 older cards, including Nanami, Kashimo, Luffy, Kratos and Madara, now get cheaper evolutions during evolution events
Reworked jjk monthly with a rewards screen showing your Edition, rewards received, currency cap notices, streak expiry and next claim, with reminder buttons
Patreon Shiny Chance in fights is no longer capped, so Standard, Deluxe and Ultimate Edition get their full +5%, +10% and +15%
Added "Battle Logs" and Unit Contribution buttons to the Academy results message
Endless Tides, Academy, Summer Heat and Nightmare battles keep the battle log and both teams in one message, shortening the battle log to its most recent lines before ever splitting your teams into a second message
Endless Tides no longer cuts off your team or splits the enemy team into its own message when both teams fit together
Battle cutscenes now show the card's emoji and whether the move is a Special Ability, Special Arts, Special Arts (Ultimate), Active Ultimate or Interaction
Veil and raid cutscenes now show the same card and ability details as other modes
Battle Logs now use <<, <, > and >> to move between turns, and have a filter button that opens the filters panel, which shows how many lines and turns match and has a button to clear your filters
The Unit Contribution button is now an info button next to Battle Logs, and the report shows every unit on one page along with how many times each one applied each status effect, such as "Amped (341x)"
Ruby Rose's Momentum is shown as a stack on her card, and her repeated strikes each turn are grouped into one battle log line
Future Trunks; Hope's Arrival shows a plain count and marks the extra action requirement at 20
Added a "Black Flash Animation" toggle to card settings, which hides the Black Flash cut-in for that card only
Finished fights no longer show "Battle updates every" and now say "This fight's components have been disabled. If you want to use the command again, re-run it."
Disable Battle Animations now works in every mode and also skips the pause the animation would have caused
Endless Tides remembers your battle speed between floors, and starts at 3x when Auto Max Academy Speed is on
Academy and Clans runs keep the battle speed you picked after a restart
Endless Tides fights and resumed fights now show special attack animations
Added /trade history, which shows your completed trades with what you gave, what you got and the tax you paid
jjk active has Return buttons that take you straight to each fight or run you have going, including Endless Tides, World Boss and the card sandbox
Messages saying you are already in a fight or run now link straight back to it
The event Quests and Shop panels show when each objective and shop stock resets
Summons with 5 or more of the same name now show as one line with their count and combined HP, e.g. "Shadow Soldier (6): 98.8k/102k"
The "Ascensions" page in jjk abilities now uses the same layout as the main abilities page and shows each ability's type
Added card icons to the card list in the fight Buffs menu
Updated Recollection previews in jjk ci with a single title and six compact equipment tips beneath a divider
"Resonant With" in jjk ci and jjk rc shows card icons and bold names, and explains recommended pairings and ability requirements
ERA accessories no longer show a "Rolled Stats" section when viewed
Added a Buy All button to the top of jjk shop that lets you pick items from the current page, or select all of them, and buy the max you can afford or a set amount of each in one go
Updated the Water, Nature and Lightning element icons
jjk ctrial now shows a View button for Trials you already have a run in
Redesigned the Lesser Challenge image, with enemies and rewards shown in rarity-coloured boxes
Shop item names now show in full instead of being cut off
The Exclusive Shop now has pages
Added an info button to the Exclusive Shop that explains how the shop and Exclusive Tickets work
jjk inv page buttons now use the same arrows as other menus
Added an "Ability Types" page to jjk help tutorial that explains passives, Special Arts, On Hit effects, follow-ups and Black Flash
Character fragment items use their matching card's icon
Unsealed status now shows active perks alongside the server's expiry
The jjk cfr raid menu shows page numbers instead of a search button, with double arrows to jump to the first or last page
Each raid's "Information" button beside "Start" opens jjk cfrl with that raid selected
Reworked jjk use gja with the settings menu layout for boss and card selection when hosting or joining; bosses have "Select" buttons and show card drop chances in parentheses
Gjallarnhorn selection menus stay open for five minutes, with page controls for longer boss lists
jjk ctm shows each slot's equipped accessories and Recollection under the slot name, and the search button is now icon-only
The trade panel now shows the tax each player pays after their Patreon discount, including when adding items
jjk trade info now lists the full tax rules for cards, items, currency and Patreon discounts
jjk help tutorial now explains the two parts of JJK Bot, cards and techniques, and splits Modes between them
jjk pity has a cleaner layout split into sections
"Used In" on jjk inv info now lists every crafting recipe an item goes into, each with a "Go To" button that opens that recipe
"Used In" on jjk inv info also covers summon fragments, Ascendant Stones, raid coins, tickets, Alison items and other items used outside crafting and marks retired items and keepsakes
Obtainments on jjk inv info are shown as a bullet list, and calendar event shop prices show as Event Currency
Moved server settings to /settings server and personal settings to /settings user, with help and settings links updated to match; jjk settings and jjk ss still work
Updated command usage and invalid-input replies to address you by name and explain what to enter, including jjk settings, jjk buy, jjk cfta and jjk exp
Updated jjk commandinfo with current descriptions, shortcuts and usage examples, including text-only commands and subcommands
Command Info shows which slash arguments are required or optional, and lists runnable subcommands when viewing a command group
Expanded /commandinfo search to include shorter aliases, text subcommands and command descriptions
Command Info explains the different behaviour of sandbox battles, recent-card viewing, filtered inventories and tutorial shortcuts
Usage examples and missing-command guidance in Command Info use the server's prefix
Updated Rimuru's Mask's "Predator's Hunger" description to state that its Stat growth is permanent and carries across battles
Updated "Shrine Manifestation" to describe Malevolent Shrine's damage, targets and duration
Updated "Los Lobos" to state that Starrk resurrects at 100% HP
Updated Saiyan God (Protector)'s "Not One Step Further" description to state that the saved ally is left at 1% HP
Updated Demon King's Daggers' "King's Growth" description to state that The System gains +0.15% to all Stats per kill up to +45%, and every 10 kills grant an extra +5% to all Stats up to +15%
Updated Eye of the Saint's description to state that Ball Breaker's inherited ATK is raised from 120% to 175%
Added a Guides page with the full jjk help tutorial, split into Getting Started, Card System, Technique System, Modes, and Guilds, Trading and Rewards
Added a wiki search that finds pages, guides, cards, recollections, accessories, effects and mechanics, with a search box on the wiki home
The wiki home now shows the events happening right now and the most popular wiki pages from the last week
Clicking a recollection on a card page now shows its abilities right there instead of opening the recollection page
Recollection previews show each ability's Ascension and card requirements next to its name, with an "Open page" link beside the recollection's name
Unobtainable, Tradable, META, subclass and accessory tags now explain what they mean when you hover them
Cards under "Equippable on" on accessory pages now show their icon and colours
Era accessories no longer show a separate ERAS tag, since their name already shows it
The Effects page now explains crowd control, immunity and the CC lockout in cards, like the Mechanics page
Added Despair and Inspired to the Effects page
Added trivia for All Might, Shigaraki (All), Stain (Terror), Deku (∞%), David (Psycho), Lucy (Moon), A Feast; Ishigori, Astolfo (Rider), Lord of Shadows (Atomic), Shadow Mask and All Might's Bangs
The tier list now credits Kadis at the bottom of the page
Passive Ultimates such as Rimuru (Tempest)'s "Storm of Annihilation" and Dio (Over-Heaven)'s Time Stop changed from counting as an Ultimate on every attack to counting only when they release, so Armstrong (Nanomachines)'s "Nanomachines, Son" and other effects trigger on release
Ultimate disables on Rimuru (Tempest)'s "Storm of Annihilation" and Dio (Over-Heaven)'s Time Stop changed from disabling the whole passive to preventing only the Ultimate's release
Stun Immunity on Zoro, Shanks (Red-Haired King) and other cards changed from allowing Frozen to blocking it
Goku & Frieza's "Miraculous Conclusion" and other attacks that replace basic attacks changed from being unable to Crit to being able to Crit
Inverted Spear of Heaven and other attacking accessories changed from applying their damage bonuses and effects only against cards to also applying them against summons
Damage-over-time and detonation kill credit for Ace (Pirate), Hu Tao and other cards changed from crediting only the last applier or the card that detonated the effect to crediting every card that dealt at least 20% of that effect's damage
Follow-ups that deal a set amount of damage changed from never rolling Crits to rolling them normally, and guaranteed-Crit follow-ups now deal real Crit damage
Thragg's Prestige 2 retaliation now deals 300% ATK, up from 150%
Added Prestige 2 effects to all four of The Strongest & The King of Curses' abilities: "Names Carved in History" reverses its Stat boost when he has the lowest total Stats, Limitless stacks up to +100% Damage Inflicted with no limit on form switches, Clash lasts 4 turns and inflicts Bleed for 200% ATK, and Domain Clash ending detonates one stack each of his Bleed, Dismantle and Cleave
Added Prestige 2 to Conquest's "A Purpose": each consecutive attack on the focused enemy deals 10% more damage (up to 50%), and defeating it heals 10% Max HP
Added Prestige 2 to Super Gogeta's "Pikkon, I'll Avenge You!": deals 20% more damage while Pikkon is alive, and takes 15% less damage once Pikkon is defeated
Added Prestige 2 to Lord of Shadows (Atomic)'s "Overdrive": reflects 15% of damage (from 5%), and attacks against enemies below 35% HP ignore all Damage Reduction
Added Prestige 2 to Itadori Yuji & The Disgraced One: Black Flash triggers every 2nd attack, and Sukuna's attacks deal 20% more damage to enemies affected by Cleave or Dismantle
Rimuru (Tempest)'s "Great Sage" 25% follow-up changed from not counting as On Hit to counting as On Hit, applying all of his On Hit effects
Rimuru (Tempest)'s "Great Sage" 25% follow-up now fills Storm of Annihilation's Meter by 25%, up from 0%
That Time I Became Something More's "Unlimited Consumption" now fills Storm of Annihilation's Meter by 20% per hit, down from 25%, and 30% per follow-up, up from 0%, and enemies now lose 10% of their current stats, up from 8%
That Time I Became Something More's "Parallel Existence" now increases Great Sage's follow-up chance to 50%, and the copy that attacked first now also follows up at the end of the chain
Pucci; Heaven's abilities changed from scaling with his base SPD to scaling with his Heaven SPD
Pucci; Heaven's "Two Steps Behind" now also gains 1 additional action per turn whenever enemies lose Stats from "Time for Heaven" (up to 7), and Made in Heaven performs half of them at 7 actions
Pucci; Heaven's positional damage bonuses changed from applying only his current position's bonus to applying both Frontline and Backline bonuses while attacking from his current position
Satoru Gojo (Unsealed)'s Hollow Purple fires every 2nd cycle, down from every 3rd, and deals 65% of the highest-HP enemy's Max HP, up from 60%
Limit of a Vessel; Itadori Yuji's "Blood and Bone" now adds +1.00x Black Flash multiplier per alive ally, up from +0.50x, and +1.50x per Jujutsu Kaisen ally, up from +0.75x, and Black Flash Chance from Crit Chance now goes up to +75%, up from +50%
Limit of a Vessel; Itadori Yuji changed from being unable to Black Flash on follow-up attacks to being able to
The True King of Curses' DEF is up 25%, and World Cutting Slash now deals 45% of the enemy's Max HP, up from 35%
The Strongest & The King of Curses' "Limitless & Enshadowment" changed from picking Limitless or Enshadowment based on the target's Element to an Attack Cycle that alternates between them on each attack
"Names Carved in History" grants +25 to all Stats for every 50 points of difference, with no limit
Supergirl's DEF is up 30%, and enemies can now only deal up to 5% of her HP in a single attack, down from 10%
Thragg's "He Has Me" first interception each battle changed from a chance to guaranteed and now negates all of the damage, and later interceptions now negate 50%, up from 40%
Thragg's "I'm Not Impressed" now grants +30% Evasion while not attacking, up from +15%, and its ATK gain changed from counting only allied attacks to counting actions from cards on either team, including follow-ups and support actions
Thragg's Pressure changed from ignoring Meter gain boosts to being affected by them
Supergirl's "Last Two" Krypto changed from copying Supergirl's Stats when summoned to always having +100% of her current Stats
Supergirl's "Woman of Tomorrow" changed from granting +250 to all Stats only to herself to granting +250 to all Stats to every card on her team, including herself
God of Nature; Shinobi Queen now counts up to 10 Tags, up from 6, and her attacks now deal 50% of their damage to enemies in the opposite position, up from 35%
God of Nature; Shinobi Queen's "Dimensional Rift" recollection now raises opposite position damage to 60%, up from 50%
Yoru (War) now grants allied Chainsaw Man cards +30% to all Stats including Damage Reduction, up from +15%, with Evasion staying at +15%
Yoru (War)'s "Weaponization" changed from halving Denji's HP to counting him as sacrificed for its bonuses without halving it
Ainz (Sovereign)'s "Supreme Sovereign" now gains +10% Damage Inflicted per ally while not Solo
Ainz (Sovereign)'s "King of the Undead" now also gives allied summons his bonus Damage Inflicted against Debuffed enemies
Ainz (Sovereign)'s "The Goal of Life" now makes allies deal 25% more damage to Debuffed enemies
Ainz (Sovereign) can now pick 3 Spells, up from 2, and casts one every global turn while Solo
Ichigo (The Protector)'s "On the Precipice of Defeat" changed from never rolling Ultra to including Ultra in its random Mechanic rolls
Escanor (Sunshine)'s "The Sin of Pride" changed from an Ultimate to a Passive, so it no longer triggers effects that react to Ultimates
Jin Mori (Monkey King)'s "All Races Inherited" changed from counting his own Tags toward the 10 Tag limit to only counting allies' Tags
Lelouch; Emperor's "Commanding Shout" can now revive summons up to 3 times per battle, and its -25% to all Stats changed from not stacking to stacking up to -50%
Resolve in the Storm's "I'm Right Here" follow-ups changed from triggering the target's On Hit effects to not triggering them, matching its description
Maki; Equal Fighter's ATK changed from retaining the highest ATK she had matched to matching the highest current ATK as Stats change and cards are defeated
The cooldown for Yoru (War), Kratos and Kratos (God of War) to reapply their Max HP Burn is down from 2 turns to 0 turns
Conquest's "Unstoppable Conquest" shockwave deals 125% damage to match its focused attack, up from 25% ATK
Future Trunks; Hope's "Late Arrival" changed from increasing only his Stats to also increasing his Max HP, both on arrival and whenever an ally is defeated
Inverted Spear of Heaven's; "Inverted Spear of Heaven" and "A Thousand Miles" now also trigger on follow-up attacks
Ryūjin Jakka's "High Temperature" changed from ignoring negative rolls to reducing the wearer's other Burn Damage Reduction bypass by the rolled amount
Judgement Cut's follow-ups changed from repeating the triggering damage to real guaranteed Crits
Each successful Judgement Cut repeat now adds +25% Crit Damage for that action, stacking, changed from +25% on every cut that did not stack
Judgement Cut repeats changed from always being attempted to only when the follow-up defeats an enemy or hits an enemy already struck by a follow-up this turn
Judgement Cut's description now states the limit of 10 cuts per activation
Descriptions now state whether each repeatable buff stacks, and up to how much, e.g. "(stacking, up to +15%)" or "(does not stack)"
Recollections that say "all allies" but never affect the holder now say "all other allies", including Mother of All Chakra, A Future Far From Here, Thrill of the Track, Blooming Potential, A Name That Was Never Yours and A Brief Summer's Promise
Two Made Whole and A Pirate's Promise
Their first ability is now locked to Vegito and Shanks respectively, matching the only cards it already worked on
Resolve in the Storm
Survivor's Resolve's additional attack changed from 100% ATK damage to a random enemy to a real attack that can Crit and applies this card's On Hit and On Attack effects
The +10% Damage Inflicted (up to +30%) changed from triggering when the focused target was missing at the start of a turn to triggering when it is defeated, and a focused target is now chosen even when only one enemy is left
Turning Point's description now states that its +35% Damage Inflicted and +20% SPD last for the rest of battle, matching how it already worked
Survivor's Resolve's description changed from reducing Blood for My Bone's remaining turns by 2 to Blood for My Bone lasting 3 turns instead of 5, matching how it already worked
Right Here's description changed from following up allied attacks to dealing 50% of each other ally's damage as this card's ability damage, for allies alive when Blood for My Bone began, matching how it already worked
A Chainsaw's Heart
Changed from a 50% follow-up after landing a hit to 1 additional action per turn dealing 50% of Denji's normal attack damage, which does not apply On Hit or On Attack effects
The Shape of a God
Self-inflicted Debuffs changed from counting as one Debuff to counting separately, so the Damage Inflicted and Damage Reduction from each slot and from Zamasu's "The Cost of Perfection" now stack per Debuff
Perfect and Unmade changed from never triggering to triggering whenever a self-inflicted Debuff expires
Foolish Idea
The +20% Ultimate damage changed from having no effect to working, and now stacks once for every buff an ally gains before the next Ultimate
A Smile Like a Lit Fuse
Changed from triggering once per battle on any attack to triggering every time A Fine Day for Explosions inflicts Sparked
All Eyes Open (Uro)
Changed from dealing direct damage only on Sky Manipulation's active repositions to performing a follow-up attack at +20% Damage Inflicted whenever an enemy is repositioned
Thin Ice Breaker's description changed from granting the "Three-Way Barrier" interaction to granting Three-Way Standoff, which needs Yuta (Rika) with All Eyes Open and Ryu on the team
All Eyes Open (Okkotsu)
Removed "Critical Damage is added on top of Black Flash's multiplier" from the description, as Yuta (Rika) already has this without the Recollection
A King Awakens
Enshadowed's stat scaling now goes up to +100%, up from +20%
Polarized Light
Beyond the Limit changed from also removing the base +25% SPD to keeping it
Upper Hand's description now states that the extra +5% Damage Inflicted is for every 10% more current HP this card has than the target, matching how it already worked
The Puppeteer
Stitched Ledger changed from only giving Kenjaku the ATK to also lowering the enemy's ATK by the 2% stolen
Spotlight Reflections
All Eyes On Me changed from only seeing buffs allies gained from abilities to seeing every buff another ally gains, and each copied stat is now capped at +50%
A Future Paid in Blood
Ashes Remembered's +25% changed from requiring two different DoTs to applying whenever the target already had a DoT, including when refreshing the same one
Leviathan's Echo's +20% Damage Inflicted changed from applying whenever Permafrost was consumed to applying only when the attack actually applies Freeze
A Fusion Between Two Souls
Dramatic Entrance's +100% stat bonus changed from sometimes expiring at turn 5 to always staying and decaying by 10% per turn
A Brief Summer's Promise
The +20% Damage Reduction changed from only checking at the start of each turn to applying as soon as an ally falls below 50% HP
Right or Wrong
Black Flash changed from missing Resonance Flow to doubling every Flow buff, including Resonance Flow
Stand Proud
Fūga changed from only working while a Shrine is active to working outside one as well
Fūga's gauge changed from only filling from this card's Burns to filling whenever Burn ticks on any enemy
You Are Strong's description changed from "+2.5x Crit Damage" to "2.5x damage", and from Fūga activating manually to activating automatically at 100%, matching how it already worked
At the Peak of His Power
No Ceiling to Pride changed from converting only The Sin of Pride's excess Crit Chance to converting all Crit Chance above 100% into Crit Damage
Alone at the Top's Burn changed from working when Rhitta was in your accessories to requiring Rhitta to be equipped
My Best Enemy
Second Wind's 20% negation changed from ignoring DoTs to also negating them
World's Greatest Father
Doubled Dying Wish gains changed from only covering gains made before Waves of Destruction to also doubling later gains
A Heart No One Wanted
Changed from triggering only when an attack lands to triggering whenever this card deals damage to a Bleeding enemy
Awakening Through Fury
The Damage Inflicted and Crit Damage bonus changed from once per battle to every time an ally is defeated; only the Evasion is once per battle
A Future Worth Saving
Changed from spending a use per damage instance, so one AoE used both, to one use per redirected ability, and the ability's effects now resolve against its user too
Desperate Gamble of 0.2 Seconds
The -15% SPD changed from applying on every Ultimate to applying only when there are 3 or more unique Elements
Paired Falling Stars
Supreme Martial Solution's description changed from 0.5% to 1.75% of the enemy's Max HP (minimum 5,000), matching how it already worked
Binding Vows' description now states that the +100% Damage Inflicted per living enemy applies with any Binding Vow, matching how it already worked
The Strongest Fusion
Meteor Impact's description changed from "buffs currently held" to "buffs copied this battle", matching how it already worked
The Understanding of Humans
Flow of Battle's description now states that it needs 2 or more On Attack passives, or 2 or more recent Elements from Elemental Convergence, and lasts 1 turn, matching how it already worked
Arcana Unbound's description changed from "less likely to be Targeted" to +20% Evasion for the rest of battle, matching how it already worked
The Warmth of a Kiss
The Lion's Wrath's description changed from ignoring 15% DEF to ignoring 15% Damage Reduction, matching how it already worked
A Tale Worth Writing
Legendary Sannin's buff potency is now +25%, down from +56.25%, as it was being applied twice
Next.
Slowed changed from applying to every enemy to applying to one random enemy
The Upgraded Groove
50 Swaps a Second no longer applies Winded to all enemies at 2 swaps, changed from applying Confused and Winded
The Blade Answers
Changed from only counting Crits from this card to counting Crits from any source, so enemies Crit by allies, summons or DoTs no longer give the +20% bonus
Divine Intervention
Wheel of Fate changed from triggering when any ally reached maximum Adaptation to triggering only for Shikigami
Nothing Can Be Explained
Storm Center's follow-up changed from dealing 75% ATK that was only labelled as a Crit to a real guaranteed Crit
Ignited Blood
Changed from only counting this card's own DoTs to counting any DoT that ticks on or defeats an enemy, including allies' DoTs
Tortured Poet
Changed from only counting buffs enemies gained from abilities to counting every buff an enemy gains
Fury of the Monkey King
Heavenly Reign's description changed from "when a clone is absorbed" to "when a clone is removed", and now states that only Relentless Heaven's +2% per Crit is doubled while solo, matching how it already worked
Frames Don't Lie
The 24-frame payoff's description now states it happens once per battle, matching how it already worked
Combined Fighter
The second activation's description changed from 250% damage to 250% ATK instead of 500%, matching how it already worked
The Storm That Approaches
Changed from working on any card holding Devil Trigger to only working on Vergil
Description changed from triggering when Judgement Cut unlocks to triggering when Devil Trigger activates, from mirroring every attack to mirroring basic attacks, and from True Damage to damage that cannot be evaded and ignores Damage Reduction, matching how it already worked
Advance Without Regret
Description now states that the +20% Critical Damage goes to this card, matching how it already worked
Boundless Love
The +30% Damage Inflicted changed from lasting the whole turn to applying only to the attack against the Compliant enemy
Bleed now scales with this card's current ATK, including buffs
Before the World Fell Apart
Burning Atmosphere's Burn now scales with this card's current DEF, including buffs and debuffs
Rules of Nature
The +30% Damage Inflicted now also applies to follow-ups that deal a set amount of damage
Farewell, Fire Fist
"The Flame Remembered" lets Ace (Pirate)'s "Fire Fist" Burn stack up to 7 times on the same enemy, up from 3
Fixed an issue where Academy enemies on Hard Mode did not get their extra Health.
Fixed an issue where Special Grade players could not encounter awakened bosses with Blessful Charm.
Fixed an issue where the Academy results message did not show your run rewards when the run ended in defeat.
Fixed an issue where Pucci; Heaven did not summon Made in Heaven after the first wave of a dungeon.
Fixed an issue where the "Perfected Inheritance" Rite did not raise Sung Jinwoo; Shadow Monarch's Shadows to 200% of his stats.
Fixed an issue where the second and third cards of your team in event dungeons copied the first card's stats and passive after the first wave.
Fixed an issue where accessory effects stopped working after the first wave of a dungeon.
Fixed an issue where once-per-battle abilities, such as Satoru Gojo's "The Strongest", only activated in the first wave of a dungeon.
Fixed an issue where some Crit DMG and Horse Training bonuses kept stacking with every dungeon wave.
Fixed an issue where Sung Jin-Woo (Shadow Extraction)'s "Necromancer" could not raise Shadows of cards defeated in an earlier dungeon wave.
Fixed an issue where cards that changed form started the next dungeon wave with a mix of both forms.
Fixed an issue where collection bonuses did not apply in Dungeons, Academy, tournaments and World Boss fights.
Fixed an issue where turning off Out-of-Team Abilities on a card did nothing in Dungeons and Raids.
Fixed an issue where buffs and debuffs counted twice after a fight resumed from a bot restart.
Fixed an issue where clearing an event Dungeon only progressed team win quests for your first card.
Fixed an issue where clearing a Dungeon or event Dungeon only gave EXP and prestige points to your first card.
Fixed an issue where Out-of-Team Abilities did not work in World Boss fights.
Fixed an issue where some accessories gave their ATK, DEF and SPD bonus twice in World Boss fights.
Fixed an issue where Orihime's "ICHIGO!!!" did not summon a card in Dungeons and Academy, including when stolen by Rika.
Fixed an issue where Future Trunks; Hope's "Sword of Hope" did not gain damage from your collection in Dungeons and Academy.
Fixed an issue where permanent stat buffs and debuffs, such as A Fusion Between Two Souls' "A Golden Warrior", did not apply in Raids.
Fixed an issue where the card fight sandbox did not count the hit from Satoru Gojo (Unsealed), Rimuru (Tempest) and other cards that brought the boss to 0 HP towards damage dealt and unit contribution.
Fixed an issue where Satoru Gojo (Unsealed), Rimuru (Tempest) and other cards of players who fled the Academy kept fighting in the run.
Fixed an issue where Goku Black went back to his base form when a fight was restored after a bot restart.
Fixed an issue where the jjk ctrial buttons stayed usable after picking a Trial.
Fixed an issue where Ascendant Rite III and IV listed Prestige 2 again after Ascendant Rite II had already granted it.
Fixed an issue where some players were unable to open the card fight sandbox while not in a fight.
Fixed an issue where Ruby Rose, Tanjiro and other cards stunned or frozen late in an Academy wave could not be stunned or frozen again for most of the next wave.
Fixed an issue where Ascendant Rites and Perfect Bloom bought for another team member in a Trial showed as not owned in the Trial's Index.
Fixed an issue where the Sunken Shop in a Trial stopped offering Ascendant Rites and Perfect Bloom for the rest of your team once the Trial card had them.
Fixed an issue where Android 17's "Barrier Dome" did not reduce the first hit on later Academy waves.
Fixed an issue where the 120% Sorcerers raid boss's "120% Overwhelming Power" did not stun any cards.
Fixed an issue where inactive card fights could prevent players from starting another fight.
Fixed an issue where the 120% Sorcerers raid's "120% of Their Potential" did not stun your cards.
Fixed an issue where World Boss and Veil stat boosts were applied twice.
Fixed an issue where enemies dodging your attacks counted towards event objectives that ask you to evade attacks.
Fixed an issue where PvE fights still dropped Nightmare Souls after Halloween ended.
Fixed an issue where Endless Curtain rooms could buff or nerf an element that the room had banned.
Fixed an issue where the My Destiny fight against Mahito could stop responding when you didn't have enough Cursed Energy for its techniques.
Fixed an issue where abandoning a My Destiny quest left players unable to continue the questline.
Fixed an issue where Golden Entry Ticket technique raids did not double Raid Token and event currency rewards.
Fixed an issue where Fortune Essence and seal drop luck did not increase technique raid drop chances.
Fixed an issue where the Snake-Eyed Megaphone was listed as a drop from The Cursed Child but could never drop.
Fixed an issue where Hollow Purple and other once-per-fight techniques could be used more than once in a technique raid.
Fixed an issue where technique raid lobbies closed before the time shown on them.
Fixed an issue where a technique raid could start twice, or start after it was cancelled.
Fixed an issue where reaching the technique raid turn limit counted as clearing the raid.
Fixed an issue where items from the final hit of a technique raid did not show in the raid results.
Fixed an issue where one player's summons, buffs and copied techniques carried over to other players in the same technique raid.
Fixed an issue where Heavenly Restriction users did not get their technique damage bonus in technique raids.
Fixed an issue where defensive techniques such as Infinity Slam did not reduce damage from technique raid bosses.
Fixed an issue where Solo Forbidden Area and Mediocore Melody buffs stacked with themselves in technique raids.
Fixed an issue where opening Deadly Sentencing and other domains in jjk tf showed an error and still put the domain on cooldown.
Fixed an issue where the jjk tindex filter menus did not show which filters were selected.
Fixed an issue where jjk tshop failed to load for innate techniques with a lot of techniques. The shop now shows them across multiple pages.
Fixed an issue where buying a technique from jjk tshop could equip it past the technique fight limit, stopping jjk tf from starting.
Fixed an issue where jjk tview showed a limit of 60 equipped techniques instead of the technique fight limit.
Fixed an issue where clicking "Buy" twice in jjk tshop could charge you twice for the same technique.
Fixed an issue where jjk tshop showed full prices during technique discount events.
Fixed an issue where the "Clan" sort in jjk tview failed to load pages with several clans.
Fixed an issue where Binding Talismans could show a vow as Event when it was actually Common.
Fixed an issue where the "Thinking I'm Back" Binding Vow's battle log for Satoru Gojo (Unsealed) and other cards said they gained +10% to all Stats each turn instead of +8%.
Fixed an issue where the jjk tf victory message could fail to send after using a lot of techniques.
Fixed an issue where Zenin Toji's "Zero Energy" also made him immune to Debuffs and Stun.
Fixed an issue where Reze, Thragg, Snow Reaper (Bankai) and other cards with Status Effect Immunity were also immune to Debuffs.
Fixed an issue where Satoru Gojo (Hidden Inventory)'s "Infinite Barrier" and "Challenging Intentions" also granted immunity to Debuffs.
Fixed an issue where Snow Reaper's Bankai also granted immunity to Stun.
Fixed an issue where Goku & Frieza's "Miraculous Conclusion" and Union; Goku & Frieza's "Once More" also granted immunity to Status Effects and Debuffs.
Fixed an issue where Supergirl and Krypto were also immune to Stun and Freeze.
Fixed an issue where Satoru Gojo's "The Limitless" also granted immunity to Stun.
Fixed an issue where Giorno; Golden Requiem's "Zero Returns" also granted immunity to Debuffs and Stun.
Fixed an issue where Status Effect Immunity on Reze, Thragg and other cards also blocked Stuns from some abilities.
Fixed an issue where Zoro and Armstrong; Empowered were not immune to Stun.
Fixed an issue where Maki; Equal Fighter was not immune to Status Effects.
Fixed an issue where Light Yagami was not immune to DoTs.
Fixed an issue where Rimuru (Tempest) was only immune to Debuffs and Status Effects at Ascension 3.
Fixed an issue where Split-Second Thoughts; Satoru Gojo did not become immune to Debuffs at the start of Turn 10.
Fixed an issue where Jogo; Disaster Flames could be stunned while charging "Maximum Meteor".
Fixed an issue where Union; Goku & Frieza's "Once More" did not grant immunity to Winded.
Fixed an issue where Satoru Gojo (Unsealed), Sasuke (Eternal) and Zoro; King of Hell's leader immunity also blocked non-stat Debuffs.
Fixed an issue where Stun Immunity on Zoro, Shanks (Red-Haired King), Armstrong (Nanomachines) and other cards also blocked Silence and Taunt.
Fixed an issue where Rhitta could store the Sunshine from one fight twice.
Fixed an issue where A Fusion Between Two Souls' "A Golden Warrior" gave all allies far more ATK than listed with a Protagonist ally, and only gave its Critical Chance to the holder.
Fixed an issue where Smartest Head Alive's "Smartest Man Alive" never activated on Video Game Character cards.
Fixed an issue where Students of the Strongest never activated when fighting with Satoru Gojo.
Fixed an issue where Second Owner's "Well Prepared" did not trigger on cards other than Rin Tohsaka (Fate).
Fixed an issue where Second Owner's "All Five Elements" on Rin Tohsaka (Fate) checked the first enemy's Element instead of the enemy being attacked.
Fixed an issue where Second Owner's "All Five Elements" on Rin Tohsaka (Fate) did not give the Fire Jewel's bonus damage.
Fixed an issue where Malenia's Great Rune did not restore HP.
Fixed an issue where Team Gear Presets could give the same Prodigy Mage Staff or The Strongest Fusion recollection to eligible cards such as Frieren; Teacher and Fusion Reborn; Gogeta, letting both take the fourth slot with one Prodigy Mage Staff or "Meteor Impact".
Fixed an issue where the Little Devil's "Dreams" did not mirror buffs during fights.
Fixed an issue where Lostvayne's "Sacred Treasure" and Little Bewru's "For the Cutest King" never triggered.
Fixed an issue where Ryūjin Jakka's "Soaring Fire" did not grant Damage Reduction when applying Burn.
Fixed an issue where Limitless Eyes; 六眼's "Limitless Apprehension" applied 2 stacks of Limitless per basic attack instead of 1, and applied Limitless even when the attack was dodged.
Fixed an issue where the Gun Devil Fragment did not grant its Damage Reduction in fights.
Fixed an issue where effects that guarantee or reroll chances did not apply to Harmonic Twin-tails.
Fixed an issue where All Eyes Open (Okkotsu)'s "An Eternal Bond" on Manifested Curse; Yuta Okkotsu did not make Rika follow up when he was attacked.
Fixed an issue where Uncontrolled Power's "Unbound Clash" on Legendary Saiyan; Broly replaced the Clash's Crit Chance instead of adding Crit Damage.
Fixed an issue where A King Awakens' "Cutting Deep" on Sukuna; Enshadowed also raised Enshadowed's Backline splash damage to 200% ATK.
Fixed an issue where Two Made Whole's "Sharper Than Both" did not give counters the full +50% damage, and its Crit Damage stacked with every counter.
Fixed an issue where The Blade Answers' "Enten Unbound" on Kagurabachi (Vengeful Swordsman) did not give double the permanent Damage Inflicted bonus for kills during Enten.
Fixed an issue where Resolve in the Storm's "Turning Point" and its "I'm Right Here" buff on Ichigo (True) and Ichigo (SALVATION) gave ATK instead of Damage Inflicted.
Fixed an issue where A Chainsaw's Heart's "Pull the Cord" often did not heal when the card was stunned.
Fixed an issue where A Brief Summer's Promise's Damage Reduction effect could use both activations on an ally who stayed below 50% HP, and only protected one ally per turn.
Fixed an issue where Stairway to Heaven's "New Universe" stat reduction on Pucci; Heaven only applied on some prime number turns.
Fixed an issue where The Upgraded Groove's "Binding Vow" on Todo (Vibraslappy) did not upgrade "My Best Friend" with Itadori Yuji; Sparks of Black, and gave an extra guaranteed Black Flash.
Fixed an issue where A Future Far From Here's "Undying Resolve" on Limit of a Vessel; Itadori Yuji did not increase the Cleave applied when a Focused enemy is defeated.
Fixed an issue where Nanomachine Heart's "Pumping Iron" ignored DEF gained during battle.
Fixed an issue where kills from Stand Proud's "You Are Strong" on Itadori Yuji & The Disgraced One never filled the Fūga gauge.
Fixed an issue where My Best Enemy's "Stolen Moment" on Ekko (Do Over) gave nothing for stolen Crit or Evasion buffs.
Fixed an issue where Muken Restraints' "The Deepest Prison" did not spread Hypnosis or raise AoE damage when a Hypnotized enemy was defeated.
Fixed an issue where Slow Dancer's "Gilt Spiral" did not add healing on Crit Hits, raise Johnny (ACT 4)'s "Dead Aim" healing cap or heal from follow-up Crit Hits against Everlasting Spin.
Fixed an issue where Harmonic Twin-tails only triggered for Uta (Singers Dream) instead of also triggering for Miku (Concert) and other cards.
Fixed an issue where Divine Smoke's "Drifting Cloud" did not trigger from most repositions.
Fixed an issue where Frames Don't Lie's "Twenty-Four Frames" on Naobito (Projection) triggered on every action after reaching 24 frames.
Fixed an issue where A Fusion Between Two Souls' "Exponential Force" gave +125% to all Stats instead of +50%.
Fixed an issue where A Throne Built on Fear reduced enemy damage by more than 15%, and its Damage penalty applied every turn instead of only when losing the highest Stats.
Fixed an issue where Immovable vs Unstoppable's "Forced Cooperation" went past +30% ATK and only counted Goku & Frieza's follow-ups.
Fixed an issue where the DEF reduction from The Blade Answers' "Feathers and Steel" on Kagurabachi (Vengeful Swordsman) stacked past 30%.
Fixed an issue where The Warmth of a Kiss' "Burning Conquest" gave +50% Damage Inflicted instead of +25%.
Fixed an issue where Two Made Whole's "Still Not Serious" on Vegito (Blue) never paid out.
Fixed an issue where Farewell, Fire Fist's "The Flame Remembered" on Ace (Pirate) added another +40% damage taken on every stun.
Fixed an issue where Power Beyond the Shinobi's "Ghost of the Uchiha" on Madara (Eternal) did nothing.
Fixed an issue where Throne of Nazarick's "Supreme Undead" did not work on Sung Jinwoo; Shadow Monarch or Megumi (Divine Ritual), and its Ascension 2 and 3 abilities did nothing on Ainz (Sovereign).
Fixed an issue where Symbol of Hope's "Won't Let Go" on Supergirl revived Krypto instantly the first time it was defeated.
Fixed an issue where A Chainsaw's Heart's "Never-Ending Revving" on Chainsaw Devil gained an extra action every turn.
Fixed an issue where Divine Intervention's "Wheel of Fate" on Megumi (Divine Ritual) triggered on any Adaptation gain and never triggered for Divine General; Mahoraga.
Fixed an issue where Ignited Blood made DoTs tick three times instead of twice.
Fixed an issue where Even Agents Need to Breathe's "Controlled Momentum" also boosted Meter gained from passive triggers.
Fixed an issue where the ATK bonus from A Future Far From Here's "One More Time" stopped at +5% and its summon bonus did nothing.
Fixed an issue where I Don't Need to Try triggered when a summon defeated an enemy instead of when a summon was defeated.
Fixed an issue where Spotlight Reflections increased buffs by more than 25%.
Fixed an issue where Bad Influence's "Certified Banger" on Silver Wolf LV. 999 replaced its previous bonus instead of stacking.
Fixed an issue where the Burn from At the Peak of His Power's "Alone at the Top" on Escanor (Sunshine) could stack.
Fixed an issue where A Future Paid in Blood's "A Father's Atonement" on Kratos (God of War) did not grant Rage when a DoT filled Immolation.
Fixed an issue where Justice Through Suffering's "Shared Agony", A Stolen Sky's "Divine Mandate", Someone Has to Do It's "Cursed Doctor", All Eyes Open (Ryu), An Approach With Zero Energy, Thrill of the Track's "Field Notes" and The Storm That Approaches' "Motivation" only worked on their original cards instead of also working on Fern; Prodigy, Satoru Gojo (Hidden Inventory), Jetstream Sam (Final Duel) and other cards.
Fixed an issue where Phase Veil only blocked damage over time for 2 turns.
Fixed an issue where the Limitless from Limitless Eyes; 六眼 ignored Damage Reduction and expired before reaching its 6 stack, 17% cap.
Fixed an issue where the Frontline and Backline damage rolls on Rhitta, Claws of Calamity and Slow Dancer did nothing in battle.
Fixed an issue where the Max HP rolls on Inverted Spear of Heaven, Straw Hat, Perfectionist Hair and Prodigy Mage Staff did nothing in battle.
Fixed an issue where Elite Attire's "Left Alive" on Conquest did not grant Scars when dropping below 3% HP.
Fixed an issue where Divine Smoke's "Nothing Left to Hit" did not reset when this card was hit.
Fixed an issue where Cursed Blade gave Megumi (Divine Ritual) and his Shikigami extra Damage Inflicted not listed in its description.
Fixed an issue where Eight-Handled Wheel's "Sacred Treasure" did not block Targeting effects or DoTs, and "I Understand it Now" did not trigger from Charm.
Fixed an issue where The Honored One's Glasses' "Premature Death" did not grant SPD or Crit Chance, and its attacker debuff stacked on every hit.
Fixed an issue where Bloody Scarf's extra attack continued after Frenzy ended.
Fixed an issue where Nerd Glasses always gave +50% EXP instead of its rolled amount.
Fixed an issue where Blade of Thorns did not increase DoT damage or apply Dazed to Dismantled or Cleaved enemies.
Fixed an issue where Claws of Calamity's "Divergence" did not trigger after some Black Flashes.
Fixed an issue where Kamutoke stunned enemies for 1 turn instead of 2.
Fixed an issue where Yamato's "Unseen Slash" did not grant Crit Damage against Frozen enemies.
Fixed an issue where Fused Jacket's "I'm Gonna Take You Down!" on Super Gogeta did not reduce the target's damage.
Fixed an issue where Muken Restraints' "Thousand Year Sealment" granted ATK instead of Damage and stayed after leaving the Backline.
Fixed an issue where Conquest's Shockwaves with Elite Attire still hit allied cards.
Fixed an issue where Eye of the Saint did not guarantee Crits against enemies with Everlasting Spin.
Fixed an issue where Elixer of Life and Turbo Granny reset after a fight was resumed.
Fixed an issue where A King Awakens' "Cutting Deep" did not increase damage against enemies afflicted with Bleed while no enemy was in the Backline.
Fixed an issue where Inverted Spear of Heaven's "A Thousand Miles" stopped hitting the remaining enemies after one revived.
Fixed an issue where Gradient Visors' "Player Two" delayed its extra action or combined it with other extra actions.
Fixed an issue where the Burn from Farewell, Fire Fist's "Ember" dealt damage based on the enemy's Max HP instead of 25% of ATK.
Fixed an issue where Before the World Fell Apart's "Another Route" on Eren (Founder) could follow up more than once per turn.
Fixed an issue where A Future Worth Saving's "Out of Nowhere", A God Among Men's "Muda Muda Muda", A Stolen Sky's "Delayed Verdict", Bad Influence's "Minion Rush", The Race of a Lifetime's "Explosive Finish" and The Shape of a God's "Willing Ruin" only worked on their original cards instead of also working on Vegito (Blue), Dio (Over-Heaven), Jinx and other cards.
Fixed an issue where World's Greatest Father's Pirate Stuns did not bypass immunity.
Fixed an issue where Someone Has to Do It's "Cursed Doctor" on Cursed Support; Shoko did not increase healing converted into Max HP at full HP.
Fixed an issue where Eye of the Saint granted only 50% Damage Reduction instead of 75%.
Fixed an issue where The Honored One's Glasses on Satoru Gojo (Hidden Inventory) did not reflect damage or reduce the attacker's Damage Inflicted when Infinite Barrier redirected an attack.
Fixed an issue where When the Streets Burn's and Lands Between's effects could activate late.
Fixed an issue where Rhitta did not store buffs Escanor (Sunshine) received from allies.
Fixed an issue where All Eyes Open (Okkotsu)'s "Boundless Cursed Energy" gave far more than +150% Crit Chance when Yuta Okkotsu; Pure Love had nothing to steal.
Fixed an issue where "I Had Already Lost..." increased ATK instead of Damage Inflicted, and its Crit Chance bonus lasted for the rest of the battle.
Fixed an issue where Ghost Lantern did not guarantee Nightmare Souls or reduce kill requirements by 25%.
Fixed an issue where Eye of the Saint lost its full Spin Energy bonuses before the attack landed and did not ignore the enemy's DEF.
Fixed an issue where Cursed Markings, Cursed Recorder and Limitless Eyes did not apply on follow-up attacks.
Fixed an issue where Cursed Markings did not make the wearer's own Dismantle 25% stronger and lowered the target's Black Flash.
Fixed an issue where Divine Smoke's shelter was broken by dodged attacks but not by follow-up hits.
Fixed an issue where Broly's Pelt, Turbo Granny, Little Bewru, Lostvayne, Perfectionist Hair and Scythe of Sorrow did not count follow-up attacks.
Fixed an issue where Little Devil only mirrored ATK, DEF and SPD.
Fixed an issue where Energized Steel Ball's Piercing Damage did not add to Piercing Damage the card already had.
Fixed an issue where Muken Restraints' True Damage applied to every attack instead of only against hypnotized enemies below 40% HP.
Fixed an issue where moving to the Frontline with Muken Restraints did not apply Hypnosis right away.
Fixed an issue where Blade of Thorns' Dazed could be prevented.
Fixed an issue where Bloody Scarf only triggered when the wearer defeated the enemy.
Fixed an issue where Enma did not count HP that was lost and healed before the next turn.
Fixed an issue where Striped Hat did not convert Crit Damage gained before it activated.
Fixed an issue where Sidearm of Fate treated two copies of the same enemy as one.
Fixed an issue where Yamato, Kamutoke and Straw Hat's crit effects did not work against summons.
Fixed an issue where Angel's imbuements were removed after the first fight.
Fixed an issue where the "Ascensions" page in jjk abilities did not show ascension passive changes.
Fixed an issue where jjk missions selected cards hidden from the card index.
Fixed an issue where jjk finv showed incorrect summon requirements and did not include your storage bonuses in fragment limits.
Fixed an issue where Command Info and command links showed incorrect slash commands for some shortcuts or offered slash versions for text-only actions.
Fixed an issue where renewing an Unsealed server early removed its remaining time.
Fixed an issue where Lord of Shadows (Atomic)'s "Recovery Atomic" battle log line said "allyies".
Fixed an issue where the Buffs panel showed higher ATK, DEF and SPD multipliers than the card actually had.
Fixed an issue where pinned quests on the fight results screen showed IDs instead of names for Satoru Gojo (Unsealed), Rimuru (Tempest) and other cards.
Fixed an issue where "Cards Prestiged" on your profile overcounted prestiges for Satoru Gojo (Unsealed), Rimuru (Tempest) and other cards.
Fixed an issue where switching Team Gear Presets kept Frieren; Teacher's Prodigy Mage Staff fourth slot on the wrong card, removing your fourth card at the start of fights.
Fixed an issue where shockwave messages from Conquest and Super Gogeta sometimes showed numbers with decimals, such as "5.00 cards".
Fixed an issue where Black Flash lines for Limit of a Vessel; Itadori Yuji, The True King of Curses and other cards showed underscores around "BLACK FLASH!".
Fixed an issue where enemies defeated during Horse Girls' grouped rapid strikes did not show a defeat line in the battle log.
Fixed an issue where Sung Jinwoo; Shadow Monarch's Beru counted enemies as allies in its "Royal Strike" battle log.
Fixed an issue where changing an accessory and a recollection at the same time for Satoru Gojo (Unsealed) and other cards could undo a Team Gear Preset change.
Fixed an issue where moving Satoru Gojo (Unsealed), Rimuru (Tempest) and other cards to another team slot reset their Team Gear Presets.
Fixed an issue where Escanor (Sunshine)'s Burn message appeared in the battle log even when the Burn was blocked.
Fixed an issue where Summer Heat's "At The Top" and "Obsession" notes showed broken text instead of names for Supergirl, Sparxie and other cards.
Fixed an issue where Chakra-Pull announced that the Nine Tails was destroyed even when it survived.
Fixed an issue where the shop and daily purchase limits could reset early after a bot restart.
Fixed an issue where /card team create showed the wrong number of team slots.
Fixed an issue where the transformation menu stayed open after equipping one.
Fixed an issue where opening a card from a team showed gear reserved by another slot's preset.
Fixed an issue where using a Zenin Crest or another clan item while already in that clan failed instead of giving Clan EXP.
Fixed an issue where the "Evolution Path" button did nothing on most card views.
Fixed an issue where the jjk cf battle screen could be replaced with "Processing battle... please wait." during fights with large teams.
Fixed an issue where claiming pass rewards showed item IDs and a list of amounts instead of item names.
Fixed an issue where some ability animations showed the damage dealt twice.
Fixed an issue where the start of a fight showed the leader's Stat Debuff Immunity on the enemy team.
Fixed an issue where enemy cards with an attack cycle, such as Satoru Gojo (Unsealed), did not show their "Current Attack" in fights.
Fixed an issue where some accessories showed their Crit Chance and Crit Damage bonuses as statuses in fights.
Fixed an issue where a dodged attack from Satoru Gojo (Unsealed) showed the name of his next attack instead of the one he used.
Fixed an issue where the fight buffs breakdown listed rest-of-battle buffs twice, once under their own name and again as "Permanent Stats".
Fixed an issue where jjk patreon showed the wrong Shiny Chance for Server Boosters and the YUJI tag.
Fixed an issue where Disable Black Flash Animations stopped working after a few minutes in long fights.
Fixed an issue where per-card animation settings were ignored in PvP, World Boss, Castle, raids, dungeon parties and the Veil.
Fixed an issue where various abilities, such as Kratos's and Nanami's, paused the fight for a few extra seconds after their animation ended.
Fixed an issue where Choso's barrier and Sukuna's Fūga delayed the end of a battle.
Fixed an issue where jjk tutorial cards linked the technique raid command instead of card raids.
Fixed an issue where Rimuru (Tempest)'s "Great Sage" applied Identified on dodged attacks and not on its own follow-ups.
Fixed an issue where Jin Mori's Ascension 3 "every 6 attacks" counted ability damage and Monkey Clone follow-ups.
Fixed an issue where the Black Flash streak did not count consecutive Black Flashes from normal attacks.
Fixed an issue where Horse Girls' rapid strikes showed "has no valid targets" instead of their total damage when they defeated the last enemy.
Fixed an issue where Horse Girls kept its unused rapid strikes after defeating the last enemy.
Fixed an issue where Future Trunks; Hope's "Intervention" did not cancel an enemy's second action in a turn.
Fixed an issue where Future Trunks; Hope's Arrival counted an enemy acting twice in a turn as one action and did not count his own actions.
Fixed an issue where a dodged attack stopped Horse Girls' extra actions for the turn and showed their rapid strikes line on a later turn.
Fixed an issue where a dodged attack ended Ruby Rose's Momentum strikes for the rest of the turn.
Fixed an issue where Jetstream Sam (Final Duel) did not gain the +50% Crit Chance from his passive.
Fixed an issue where Jetstream Sam (Final Duel)'s Murasama's Edge and "A Hand I Won't Accept" strike could not Crit or fill Conviction.
Fixed an issue where passives that trigger when Jetstream Sam, Divine General; Mahoraga, Kenpachi and other cards take damage activated twice per hit from basic attacks and joint attacks.
Fixed an issue where Maki; Ashy Personality's Clan Killer did not gain stacks when she was attacked.
Fixed an issue where Sukuna (Malevolence)'s Accursed King did not retaliate or force the attacker to the Backline when hit by a True type attack.
Fixed an issue where Johnny (ACT 4)'s Lessons Gauge filled faster than stated, including when he was attacked.
Fixed an issue where Jetstream Sam (Final Duel) gained ATK when attacked and used the base "Let's Dance" AoE strike.
Fixed an issue where Zoro; King of Hell only gained King of Hell's extra actions when Haki first activated.
Fixed an issue where Boa Hancock's once-per-turn extra action and Favored kill attack could not both activate.
Fixed an issue where Goku; Blue (Regret) could delay or miss his action after an enemy acted.
Fixed an issue where Shanks (Red-Haired King)'s second attack from "A Great Pirate" did not count as an extra action.
Fixed an issue where Sakamoto's "Precision Trigger" immediately consumed newly applied marks, missed Crit Chance from failed Crits and did not grant an immediate action for every marked defeat.
Fixed an issue where Sakamoto's "Slimmed Down" missed some of his actions and did not reset when he was stunned.
Fixed an issue where Nameless Operative (Undercover)'s Passion and Saiyan God (Protector)'s Limiter Gauge missed follow-ups and support actions.
Fixed an issue where Zoro; King of Hell, Boa Hancock and Shanks (Red-Haired King) could lose their first-turn extra actions on later Academy waves.
Fixed an issue where A Vow of Life; Escanor & Merlin's "Sunshine Bloom" re-attacked a different copy of the original target or cancelled its stored attack against a living summon.
Fixed an issue where A Vow of Life; Escanor & Merlin's "Sunshine's Wrath" triggered basic attack effects instead of follow-up effects.
Fixed an issue where Nine-Tailed Fox retained Naruto's end-of-turn attack.
Fixed an issue where Pucci; Heaven, Jotaro; SP: The World and other cards or summons could counterattack while Stunned or Frozen, while Frozen effects that only reduced DEF blocked counterattacks.
Fixed an issue where Roland's Furioso repeated after hitting every enemy, delayed its bonus attacks and skipped Silence in PvP.
Fixed an issue where extra actions granted after a card had already acted, such as Cid's Atomic Fallout, were lost.
Fixed an issue where Future Trunks did not stop some extra attacks from Zoro, Shanks, Boa Hancock and the Horse Girls.
Fixed an issue where Ekko (Do Over)'s Zero Drive could cancel Maki's turn priority.
Fixed an issue where Rimuru (Tempest)'s "Predation" applied Cleave or Dismantle from Storm of Annihilation's damage.
Fixed an issue where Itachi Uchiha's "Eye of the Uchiha" applied Black Flames from ability damage.
Fixed an issue where Ichigo (SALVATION)'s "Horn of Salvation" applied Ruptured from ability damage.
Fixed an issue where Lord of Shadows (Atomic)'s "Becoming Nuclear Himself" inflicted a random status effect from ability damage.
Fixed an issue where Future Trunks; Hope's Arrival gauge showed a higher Stat bonus than he actually had.
Fixed an issue where Broly's "Unbound Clash" did not cleanse some Stuns while in a Clash.
Fixed an issue where Golden Frieza's "Bringer of Despair" did not trigger when an enemy was stunned, inflicted with Rot or given some stat debuffs.
Fixed an issue where Kindled Spirit; Mahito's "Just As Planned" could steal ATK after an enemy's ability hit that did not Crit.
Fixed an issue where Aizen Sosuke (Muken)'s Hypnosis and Snow Reaper's "The Ice Queen" could use up two charges of effects that block debuffs, such as Vegito (Blue)'s "Fusion's Resolve".
Fixed an issue where Makima; Control's "Manipulative Tactics" did not gain ATK from some Subjugated allies' Ultimates.
Fixed an issue where leader ATK, DEF and SPD bonuses and leader stat reductions on enemies wore off during fights.
Fixed an issue where Armstrong (Nanomachines)'s "Nanomachines, Son" did not increase Damage Inflicted when an ally used an Ultimate.
Fixed an issue where Vegito (Blue)'s "C'mon, Make Me Get Serious!" did not stop Ultimates that are passives, such as Makima's "Control" and Escanor (Sunshine)'s "Who Decided That?".
Fixed an issue where Ultimate disables did not stop manually activated Ultimates.
Fixed an issue where debuffs that hit an ally Synchronized by Sung Jinwoo; Shadow Monarch's Monarch's Decree lost those stats on every other target and on later uses.
Fixed an issue where Uro and Uro (Incarnation) did not gain stats from some blocked Debuffs and Status Effects.
Fixed an issue where Riko Amanai's "The Wonderful World" did not buff allies.
Fixed an issue where Kafka's "Perfected Resonance" did not buff allies with Perfected as their second element, such as God of Nature; Shinobi Queen.
Fixed an issue where Edward Newgate only buffed Ace (Pirate) if Ace was on the team at the start of battle.
Fixed an issue where second and gained elements did not grant their element effects, such as Water negating stuns.
Fixed an issue where Kisuke Urahara (Benihime)'s "Benihime's Blessing" did not buff allies.
Fixed an issue where Satoru Gojo's "Strongest Duo" did not buff Satoru Gojo or Suguru Geto.
Fixed an issue where Itadori Yuji (Pre-Cursed)'s "Superhuman Strength" and Itadori Yuji (Cursed)'s "Innate Demon" did not increase their stats.
Fixed an issue where Josuke (Unbreakable)'s "Unbreakable Diamond" did not apply Fracture when two or more allies shared his element.
Fixed an issue where Snow Reaper's "Bankai: Hakka No Togame" revived at double HP and did not cleanse debuffs.
Fixed an issue where owning Law or Law; Ope Awakening did not grant your cards +100 HP and 5% Crit Chance.
Fixed an issue where Escanor (Sunshine)'s "The Sin of Pride" gave +20% Crit Chance and Crit Damage on his first attack instead of +10%.
Fixed an issue where Snow Reaper's "The Ice Queen" still affected enemies that blocked or were immune to Frozen, and did not extend Frozen while in Bankai.
Fixed an issue where Rin Tohsaka (Fate)'s "Jewel Magecraft" checked the first enemy's Element for Elemental Combustion and applied the Fire Jewel's Burn to the first enemy instead of the enemy being attacked.
Fixed an issue where Yachiru's "Overflowing Happiness" did not change the maximum Stat Multiplier cap.
Fixed an issue where Satoru Gojo's "The Limitless Technique" did not count blocked Burn and Bleed towards its Crit Chance.
Fixed an issue where some stat debuffs, such as Esdeath's "Mahapadma", stacked when reapplied and part of them stayed after they wore off.
Fixed an issue where Johnny (ACT 4)'s "Dead Aim" never healed, granted its dodge or followed up on Crit Hits.
Fixed an issue where Split-Second Thoughts; Satoru Gojo's "Out of Time" gained 1% to all Stats per turn and 1% per allied defeat, capped at 50%, instead of 3%, 5% and 100%.
Fixed an issue where Satoru Gojo (Hidden Inventory)'s "Infinite Barrier" did not apply until he was first hit.
Fixed an issue where Conquest's "A Purpose" did not grant its damage bonus or immunities when facing only one enemy.
Fixed an issue where Conquest's "Unstoppable Conquest" did not cleanse Debuffs.
Fixed an issue where Sukuna (Malevolence)'s "True Jujutsu" did not gain ATK and SPD from blocked Debuffs.
Fixed an issue where Itadori Yuji & The Disgraced One's "A Truly Divine Technique" used the wrong Malevolent Shrine, activating after 2 turns instead of 4 and applying Dismantle, Cleave, Bleed and bonus damage instead of its Crit Chance, Crit Damage and allied stat buffs.
Fixed an issue where Tusk ACT 4's "Dark Determination" kept gaining ATK every turn, going past its +50% cap.
Fixed an issue where Riko Amanai's "They're All My Friends" only boosted Satoru Gojo against an enemy Zenin Toji, instead of whenever a Heavenly Pact card is in the fight.
Fixed an issue where Hu Tao's "Truly Out of This World" missed ATK from shared kills and kills by allied summons, and did not apply its Burn on some defeats.
Fixed an issue where Soft & Wet's "Plunder!" removed other stat buffs and could reduce an enemy's Stats beyond its 15% limit.
Fixed an issue where Snow Reaper (War)'s "Absolute Zero" reduced its own DEF.
Fixed an issue where Bunny Girl Senpai's "Public Denial" granted ATK instead of Damage Inflicted, and its bonuses stayed after their conditions ended.
Fixed an issue where Bunny Girl Senpai's "Acknowledged" did not double the allied Damage Reduction from "Public Denial".
Fixed an issue where Chainsaw Devil's "Most Feared Devil" did not apply its stated Stat reduction to all enemies.
Fixed an issue where Pucci; White-Snake's "Whitesnake" could remove a buff without gaining its positive Stats.
Fixed an issue where Armin's "Survey Corps; Commander" gave too much Crit Chance and Evasion.
Fixed an issue where the Fused Warrior bonuses from multiple A Fusion Between Two Souls Recollections did not stack.
Fixed an issue where Kenpachi's passive failed to double some stat buffs when he was stunned.
Fixed an issue where Sparxie's "Influential Streamer" could lower an ally's HP instead of healing it.
Fixed an issue where Shoko Ieri reduced debuff durations when her healing restored no HP.
Fixed an issue where Escanor (Sunshine)'s HP restoration could lower his HP.
Fixed an issue where Elixer of Life failed to restore HP after fatal damage.
Fixed an issue where Android 17's survival heal ignored healing reduction and did not trigger healing effects.
Fixed an issue where Future Trunks; Hope could fail to protect an ally from a fatal ability hit.
Fixed an issue where healing reduction blocked Broly Boost on Satoru Gojo (Unsealed) and other cards, as well as HP restorations from Escanor (Sunshine) and Snow Reaper that should ignore it.
Fixed an issue where healing reduced Satoru Gojo (Unsealed), Escanor (Sunshine) and other cards' HP when they were already above Max HP.
Fixed an issue where Thragg did not reduce Critical Hit damage from attacks that replace basic attacks.
Fixed an issue where Vegito (Blue) copied stronger buffs than intended.
Fixed an issue where Ichigo (Mugetsu)'s "GOD IS DEAD" could last longer than 2 turns.
Fixed an issue where Hu Tao's Spirit Soother increased Bleed damage and only checked her HP at the start of each turn.
Fixed an issue where Kafka (Moonlight)'s Threads of Compliance gave ATK instead of Damage Inflicted and kept its bonuses after Compliance expired.
Fixed an issue where Giorno; Golden Requiem's "Righteous Actions" did not grant its Stat buffs while GER was alive.
Fixed an issue where One-Armed Warrior's ATK penalty was not removed when Future Teacher changed into Future Student & Future Teacher.
Fixed an issue where Aizen (Transcended)'s "Gods Dream" only gave +10% to all Stats once instead of at the end of every turn.
Fixed an issue where Ichigo (Salvation) kept his Stats and stat multipliers after entering Powerless.
Fixed an issue where Ichigo (Salvation) could not be targeted during Powerless after absorbing Sakurajima (Syndrome).
Fixed an issue where Hu Tao's "Truly Out of This World" never shared her Crit buffs with her allies.
Fixed an issue where Nanami's "I'll Leave the Rest to You" only buffed Jujutsu Sorcerer allies instead of all Jujutsu Kaisen allies.
Fixed an issue where Goku; Blue's passive and Perfected Ki Control did nothing in battle.
Fixed an issue where Goku; Blue's Divine Instinct could keep guaranteed Crits after healing back above 50% HP.
Fixed an issue where Hakari (Restless)'s "Admiring You" did not ignore Damage Reduction or bypass immunities during JACKPOT.
Fixed an issue where Satoru Gojo's "Hollow Technique" hit every enemy instead of one, and was lost for the battle if Gojo could not act on turn 4.
Fixed an issue where Power; Blood Fiend's Blood Scythe could never stun enemies.
Fixed an issue where Slowed and Frozen did not lower stats.
Fixed an issue where Entangled did not reduce the affected card's damage by 25% or stop it from gaining Speed and Evasion.
Fixed an issue where Ekko (Do Over)'s Slow lowered Speed by 50% instead of 40%.
Fixed an issue where Fused Jacket's Slow lowered Speed by 20% instead of 40%.
Fixed an issue where The Protector couldn't be allied with other Ichigo-typed cards.
Fixed an issue where The Perfected Being's Undying Servant could still be evaded by enemies that joined the fight after it activated.
Fixed an issue where Future Trunks; Hope gained his ally defeated bonus twice from a single defeat.
Fixed an issue where Vegito (Blue) removed Future Trunks; Hope's targeting every turn.
Fixed an issue where effects that trigger when a card is defeated could trigger twice from a single kill.
Fixed an issue where targeting effects could lock onto the wrong enemy when the enemy team had two copies of the same card.
Fixed an issue where Pucci; Heaven could end up slower than his own SPD and did not always act first, including against another Pucci; Heaven.
Fixed an issue where Made in Heaven's defeat bonus was applied twice, and was also granted when Made in Heaven was removed instead of defeated.
Fixed an issue where Pucci; Heaven's "Two Steps Behind" and "Time for Heaven" did not match their descriptions.
Fixed an issue where cards with an on-death effect, such as Choso; Blood Brother, could stay on the field at 0 HP for several turns after being defeated by an ability.
Fixed an issue where Lord of Shadows (Atomic)'s "Lord of Shadows" interaction did not make summons apply Bleed.
Fixed an issue where Lord of Shadows (Atomic)'s "Lord of Shadows" interaction gave its Evasion to Lord of Shadows (Atomic) instead of Sung Jinwoo; Shadow Monarch.
Fixed an issue where effects that disable abilities for a set number of turns kept some abilities disabled for the rest of the battle.
Fixed an issue where Hu Tao's "Truly Out of This World" gave +2% ATK per kill instead of +1%.
Fixed an issue where Pucci; Heaven's "Universal Reset" did not count allied Bizarre cards.
Fixed an issue where Ichigo (Mugetsu)'s "MOONLESS SKY" activated on turn 1 below Ascension 3.
Fixed an issue where Dio (Over-Heaven)'s "A Dream of Gettysburg" could heal twice in the same turn.
Fixed an issue where Dio (Over-Heaven)'s Time Stop gauge was shown twice in battle.
Fixed an issue where Johnny (ACT 4)'s "Inherited Technique" and the Slow Dancer's "Infinite Rotation" did not count allied Bizarre cards.
Fixed an issue where cards could count as a Powerful Opponent on your team after being fought as a PvE enemy.
Fixed an issue where Delta; For the Hunt did not lose HP or gain Lifesteal when "Queen of Shadows" Frenzy ended.
Fixed an issue where Delta; For the Hunt did not enter Frenzy every 4 turns without Lord of Shadows (Atomic) on the team.
Fixed an issue where Delta; For the Hunt could enter Frenzy more than once per turn.
Fixed an issue where The Immortal's "Time resumes" message counted one fewer action when Cream made the first action in Stopped Time free.
Fixed an issue where A God Among Men's "Secret of his Stand's Power" on The Immortal did not record damage enemies dealt to summons.
Fixed an issue where Lelouch; Emperor's "Commanding Shout" did not revive allied summons defeated by damage-over-time effects.
Fixed an issue where Rin Tohsaka (Fate) did not pass her Jewel to The True King of Curses.
Fixed an issue where basic attacks that hit summons did not trigger effects based on damage dealt, such as The Immortal's "This Blood Is Mine".
Fixed an issue where A God Among Men's "Secret of his Stand's Power" on The Immortal did not record damage dealt by enemy summons.
Fixed an issue where Snow Reaper's final defeat triggered enemy effects that react to abilities.
Fixed an issue where Invincible's "That's NOT How it Works" gauge showed its healing message at full HP.
Fixed an issue where Grasshopper Curse shared the same card as Flyhead.
Fixed an issue where Uro (Incarnation)'s "Three-Way Standoff" last ally standing effect triggered without Yuta and Ryu.
Fixed an issue where Megumi (Sacred Treasure)'s "Shadow Garden" could be used after Mahoraga was defeated.
Fixed an issue where Sung Jinwoo; Shadow Monarch's Beru never dealt AoE damage every 2 attacks, which also disabled Demon King's Daggers' +45% bonus.
Fixed an issue where attacks from Johnny (ACT 4), Tanjiro and other cards on summons could show a Critical Hit and trigger Crit effects without critting.
Fixed an issue where Aoi Todo (Brother)'s "Surpassed Imagination" never brought Takada-Chan into the fight, so Todo could still be defeated and her final strike never landed.
Fixed an issue where critical hits from Tanjiro's "Blood of the Sun" did not trigger effects that react to critical hits.
Fixed an issue where Crit effects from Claws of Calamity, Johnny (ACT 4)'s "Dead Aim" and other cards did not trigger when a Black Flash also crit.
Fixed an issue where Megumi (Divine Ritual)'s Mahoraga did not deal damage to all enemies on every 3rd attack with "A Perceived Opportunity".
Fixed an issue where Ruby Rose's Momentum did not increase her damage against summons.
Fixed an issue where battles running at the same time could reset Stun and Freeze cooldowns for Esdeath, Jogo; Disaster Flames and other cards.
Fixed an issue where some passives that trigger when an ally is defeated, such as Ekko (Do Over)'s "Second Chance", did not trigger when the ally was defeated by damage over time or an ability.
Fixed an issue where ability kills, defeated summons and enemies that revived did not always count towards kill bonuses for Hu Tao, Gilgamesh (King of Heroes), Madara (Eternal) and other cards.
Fixed an issue where John Kaisen VS. Ungradable Spirit's "The Catalyst" could leave him in the fight after reaching +500%.
Fixed an issue where Thragg's "We Very Much Are Here" did not trigger when an ally was defeated.
Fixed an issue where Gilgamesh (King of Heroes)'s "Myriad Treasures" did not count the kill that triggered it.
Fixed an issue where Hu Tao's "Garden of Eternal Rest" triggered on marked enemies that survived.
Fixed an issue where Aoi Todo (Brother)'s "Boogie Woogie" did not redirect enemy Ultimate damage aimed at the first team slot.
Fixed an issue where Giorno; Golden Requiem's "Requiem Awakening" could activate twice in one turn and shorten its effects.
Fixed an issue where Radahn, Starscourge's "Starscourge" only launched gravity stars when Radahn was attacked.
Fixed an issue where Goddess of Rot VS. The Starscourge's "Starscourge" only launched gravity stars when the fusion itself was attacked.
Fixed an issue where Senator Armstrong and Jetstream Sam triggered the interaction between Armstrong (Nanomachines) and Jetstream Sam (Final Duel).
Fixed an issue where Critical Hit effects from Johnny (ACT 4)'s "Dead Aim", Rin Tohsaka (Fate)'s Second Owner recollection and other cards could affect the wrong enemy.
Fixed an issue where Pain (Paths) did not gain Preta Stacks from some ability hits.
Fixed an issue where The True King of Curses' Furnace could only be used once per battle and its chant bonuses did not match its description.
Fixed an issue where Conquest's "Unstoppable Conquest" hit during activation and its shockwave damaged allies instead of defeating weakened enemies.
Fixed an issue where Coyote Starrk's Cero Metralleta attacked the wrong enemy and Los Lobos did not activate its second Cero.
Fixed an issue where Sung Jinwoo; Shadow Monarch's Mutilation bonuses only built up on Mutilation and its guaranteed Crit could miss the sixth attack.
Fixed an issue where Kira (Bites The Dust)'s "Bites the Dust" missed enemies that targeted him without dealing damage, did not rewind enemy summons and could rewind to the wrong turn.
Fixed an issue where Future Trunks; Hope's Intervention lost its permanent bonuses after Sword of Hope and did not redirect non-damaging abilities.
Fixed an issue where Gyro (Ball Breaker)'s "The Eye of the Saint" did not let him survive a fatal attack or activate Ball Breaker's damage bonus.
Fixed an issue where Satoru Gojo (Hidden Inventory)'s "Infinite Barrier" did not redirect attacks to the enemy with the highest HP.
Fixed an issue where Hu Tao, Ace (Pirate), Madara (Eternal) and other cards earned defeat rewards from damage-over-time effects when the enemy revived.
Fixed an issue where Goku & Vegeta (Hope of the Universe)'s Super Spirit Bomb did not gain charge when a card was hit by an ability.
Fixed an issue where Jotaro; SP: The World's Beatdown did not count as a win when it hit.
Fixed an issue where The Immortal could receive drain rewards from an enemy that survived the drain and was defeated later.
Fixed an issue where Luffy (Gear 5)'s "Bajrang Gun" did not count as an Ultimate release when fired by Bloom.
Fixed an issue where Takada-Chan's "Final Strike" could leave later abilities treated as Ultimates.
Fixed an issue where Goku & Vegeta (Hope of the Universe)'s Switch Gauge filled from attacks that dealt no damage and switched forms before the hit resolved.
Fixed an issue where Saiyan God (Protector) kept the ally he saved untargetable after his defeat, leaving enemies with nothing to attack.
Fixed an issue where Gyro (Ball Breaker) lost his full Spin Energy ATK bonus before the attack landed.
Fixed an issue where Mahoraga could heal from attacks after adapting to the same damage type several times.
Fixed an issue where The Protector's "Number One" only shared buffs given to allies instead of every other card.
Fixed an issue where The Protector's "Number One" did not deal damage when one of its buffs reset.
Fixed an issue where The Protector could gain both additional actions on the first turn it had the highest SPD.
Fixed an issue where the Mechanic from The Protector's "On the Precipice of Defeat" only lasted 1 turn.
Fixed an issue where The Protector's consecutive follow-up bonus did not stack on each follow-up or count follow-ups from enemies.
Fixed an issue where The Protector; Hollow's "Protector" did not gain Ultimate Damage from the card's kills.
Fixed an issue where The Protector; Hollow's "Protector" waited until the next turn to activate instead of activating immediately.
Fixed an issue where The Protector; Hollow's "Protector" counted stuns from enemies toward its damage bonus.
Fixed an issue where The Protector; Hollow only followed up allied basic attacks while stunned.
Fixed an issue where The Protector; Hollow's stunned follow-ups used up the bonus damage meant for its next attack.
Fixed an issue where The Protector; Hollow's damage bonus per Debuff did not count Stun, Slowed or Ruptured.
Fixed an issue where Rin Tohsaka's "Second Owner" did not keep every Jewel active and lasted 4 turns instead of 3.
Fixed an issue where Jewels granted by Rin Tohsaka lasted 1 turn longer than stated and never expired after Rin was defeated.
Fixed an issue where Future Trunks; Hope's "Sword of Hope" could stop enemies from reviving for the rest of the battle.
Fixed an issue where Future Trunks; Hope's "Sword of Hope" went through Barriers and Immunity.
Fixed an issue where allies did not take a real action after Future Trunks; Hope's "Sword of Hope".
Fixed an issue where Future Trunks; Hope did not stop enemies from gaining Damage Inflicted from every source.
Fixed an issue where allies defeated before Future Trunks; Hope entered the fight did not grant its stat bonus or out-of-turn action.
Fixed an issue where Future Trunks; Hope could sometimes be targeted on the turn it entered the fight.
Fixed an issue where Future Trunks; Hope skipped its entry effects when fielded alone.
Fixed an issue where Future Trunks; Hope's first action each turn could still be prevented.
Fixed an issue where effects that target the enemy with the highest Damage Inflicted ignored Damage Inflicted reductions.
Fixed an issue where The Immortal's attacks could still be countered or reflected while holding The Hanged Man.
Fixed an issue where The Immortal's Stopped Time did not end after actions other than basic attacks.
Fixed an issue where The Immortal's "Time Has Stopped" replaced its stored Time instead of returning it afterwards.
Fixed an issue where The Immortal's drain triggered on ability damage and on enemies at exactly 10% HP.
Fixed an issue where The Immortal did not gain Time during Stopped Time or from its own non-attack actions.
Fixed an issue where Alison's Closure did not reduce ascension costs.
Fixed an issue where Summer 2026 card ascensions asked for Shells instead of Seashells.
Fixed an issue where loot scroll pity for Ancient Fallen Scroll (Divine Flames) and Ancient Limitless Scroll (Infinity) went up much faster than intended.
Fixed an issue where Drop Rate Talisman III could not be used.
Fixed an issue where the Raiders Cache gave a misspelled Arizona Desert Coin.
Fixed an issue where The Angel dropped a misspelled copy of Bottled Cursed Energy (Pure).
Fixed an issue where the Vial of Killer Blood description listed the wrong Heavenly Restriction.
Fixed an issue where the Cursed Charm and Curse Repellent descriptions did not explain what they do.
Fixed an issue where Heian Era Cutie Outfit, Lawyers Briefcase, Heavenly Bone and UR Fragment had descriptions claiming uses they don't have.
Fixed an issue where some quest reward items, like Rika's Gift, had no description or obtainment info in jjk inv info.
Fixed an issue where jjk inv info showed no ascension uses for items like Dessert Fragment and Six Eyes Fragment.
Fixed an issue where Kenpachi (Rampage)'s passive description claimed it doubled every buff instead of stat buffs and Damage Reduction.
Fixed an issue where Ace (Pirate)'s "Fire Fist" description did not list its Burn values of 4 turns at 50% ATK in the Frontline or 2 turns at 75% ATK in the Backline.
Fixed an issue where Madara and Madara (Eternal)'s "Uchiha Supremacy" descriptions showed the wrong Element requirement and claimed the kill bonus lasted across battles.
Fixed an issue where Light (Kira)'s passive used a different name from its card text.
Fixed Goku & Vegeta (Hope of the Universe)'s "Fusion Reborn" description saying it needed an allied Broly instead of an enemy Broly.
Fixed an issue where Castle Reset's description said it reset your castle progress.
Fixed an issue where Hito Hito no Mi Model: Nika's description said Luffy evolves when it is equipped, instead of when he is defeated by a Powerful Opponent.
Fixed an issue where Cid Kagenou's "Becoming Nuclear Himself" was shown as his Ultimate instead of his active abilities.