The Immortal is an EXC card released on September 20, 2026 in Burnout & Rebirth (Update 39).
The Immortal
Lord of the Mansion
Oh? You’re approaching me? Instead of running away, you’re coming right to me? Even though your grandfather, Joseph, told you the secret of The World, like an exam student scrambling to finish the problems on an exam until the last moments before the chime?
Stats
+0.0% from levels · 100 cap at this prestige
No ascension bonus
Needs A3 and level 100
- ATK
- 700
- DEF
- 690
- SPD
- 640
Base stat
Base stat
Base stat
Recollection
Abilities
Passive
Has a Time meter; gains 5 Time whenever any card on the field acts, including enemies.
Nine SecondsPassive
At 50 or more Time:
• This card may enter Stopped Time at the start of its turn.
Stopped Time:
• No card other than this one may act.
• Each action taken costs 10 Time, increasing by 10 for every action taken this way.
• Ends when this card can no longer pay the next action's cost.
When Stopped Time ends:
• All enemies are
Stunned for 1 turn and cannot be cleansed of it.
• This card gains +25% to all Stats for every action it took, for the rest of battle.
This Blood Is MinePassive
Effects:
• This card restores HP equal to 25% of all damage it deals.
• This card cannot be healed by allies or by any outside effect.
• Attacks against enemies below 10% HP drain them entirely, executing them and restoring 50% Max HP.
While inside Stopped Time:
• This card's attacks cannot be evaded or reduced.
• The drain threshold is raised from 10% to 30% HP.
Those Who KneelPassive
Every 1,500 enemies defeated:
• Gain one random Servant; each Servant can only be gained once and is then removed from the pool.
Servants:
• The Hanged Man: This card's attacks strike from an untargetable position and cannot be countered.
• The Empress: Enemies defeated by this card deal 50% of their ATK to their own allies before dying.
• The Fool: Time generation is doubled.
• Cream: This card's first action inside Stopped Time each turn costs no Time.
• Vanilla Ice: Whenever this card drains an enemy, gain +50% ATK for the rest of battle.
Time Has StoppedSpecial Arts
Becomes ready once this card has entered Stopped Time at least once this battle:
• While ready, this card gains +25% Meter Gain.
On activation:
• Immediately enter Stopped Time regardless of current Time, treating this card as holding 100 Time for its duration.
• Every action taken during it also deals 100% of this card's ATK to all enemies.
(Once per battle)

